Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Primal Idle Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Ecology
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Health, the Fourth Stat == Alongside Power (attack), Guard (defense), and Swiftness (speed), creatures now have '''{{Icon|ui-hp}} Health''', rolled at taming from per-species ranges. A high-roll Health tame of your favourite species is worth chasing. * Health is a '''resource''': party members absorb a share of the damage from your fights into their own health pools. Higher guard means a smaller share taken. * When a member's health hits zero it becomes '''injured''', and the existing injury system takes over. * Health '''regenerates only while resting''' — a creature that is not working, not in your party, and not out on dispatch recovers about '''1 health every 30 seconds'''. This is why deep benches and rotation matter: wounded creatures need to sit out and heal.
Summary:
Please note that all contributions to Primal Idle Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Primal Idle Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Ecology
(section)
Add topic