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== Tabs and organization == The Bank page splits its contents across '''eighteen tabs''' so a large inventory stays readable: * '''All''' — everything, unfiltered. * '''Rare''' — prized keepsakes you'd be sorry to sell by accident: relics, alpha trophies, biome artifacts, rival signature loot, and the game's rarest crafting materials. * '''Museum''' — finds the [[Museum]] wants: skulls, common fossils, and Field Journal pages. * '''Sell''' — pure sell-fodder with no other use in the game, safe to clear without a second thought. * '''Gear''' — anything you can equip. * '''Saddles''' — dino gear your tames wear. * '''Blueprints''' — learnable forge sheets. * One tab per skill or goods category — [[Foraging]], [[Farming]], [[Logging]], [[Mining]], [[Fishing]], [[Cooking]], [[Crafting]], [[Smithing]], [[Alchemy]], [[Hunting]], and Expedition finds. The '''Rare''' and '''Sell''' tabs sort items by what they're '''for''' rather than which skill made them, so a rare material or a piece of sell fodder lands in the right tab automatically no matter which skill produced it. The page also offers a '''search''' box and a '''sort''' dropdown: Default (your bank's own acquisition order), Value, Quantity, and Name, plus Type — which groups the All tab by shelf, or the Gear tab by equip slot (strongest piece first). The Gear tab adds two sorts of its own, Attack and Defense. Sorting only changes how items are displayed; your underlying storage order is left untouched. Selecting a stack shows its details, including its description and its sell value.
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