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== v0.55.15 — The Desktop Launch: An Intro Film, Then A Welcome At The Door == * OWNER REQUEST — the Steam builds get their opening. Launch the Windows or macOS app and the intro cinematic plays full-screen before the valley shows. The web at primalidle.com is untouched twice over: it never plays the video, and it never downloads a byte of it — the file only ships inside the desktop bundles. * '''Hold esc to skip.''' A held key, never a tap — the pill in the corner fills for one second while you hold and the film steps aside; let go early and it resets. A stray keypress can never eat the intro by accident. * '''Then a welcome at the door.''' As the film fades, the launch lands on the sign-in screen's sunset and rising embers with a short letter from the developer: a thank you for playing a passion project, credit to the Mostly Harmless Guild for beta testing the valley, and where Send feedback, the Discord and the wiki live (the info button, bottom right). One amber button — Enter the Valley — walks you in. * '''The cloud pitch on it is honest.''' A cloud account is optional: saves live on this PC and in Steam Cloud with no account at all. Creating one in Settings → Cloud opens web play at primalidle.com right now — your Steam purchase is the key, no code — and apps for iOS and Google Play come later down the road. * '''Both are yours to turn off.''' Settings → Game grows two desktop-only rows — "Intro video" and "Welcome page" — for anyone who wants to jump straight in. Each shows once per LAUNCH, never once per reload: importing a save, restoring from the cloud or walking the [[Caves#The Amber Door|Amber Door]] repeats neither. * '''It can never strand you on a black screen.''' A build without the film, a file that will not read, a webview that refuses autoplay — every one of those quietly steps out of the way (worst case the film plays muted), and the valley loads exactly as before.
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