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== v0.37.2 — A Full Bank Tells You What It Cost == * [[Bank]] pressure is part of the game — when every slot is taken, new drops still convert to amber and your idling never stalls. What changed is the silence. The WELCOME BACK report now lists every stack a full bank turned to amber while you were away, item by item, plus the amber they paid; battle reports and raid spoils mark a converted drop with its own → amber chip instead of pretending you kept it. * Two things a full bank can no longer eat: a RIVAL FIRST WIN and your ARTIFACT PITY. First-win raids refuse to start until the guaranteed spoils — the signature piece and the tribe's sure loot — have room, and the scout names exactly how many slots to clear. And a cave artifact that converted because the bank was full no longer resets the pity counter: an artifact you never held is a dry win, so the streak keeps building until one actually lands in your bank.
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