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== The 16 perks == Sparks buy permanent perk ranks — purchasable only '''after''' your first ascension, since that's also when you first earn any Sparks to spend. Buying every rank of every perk costs exactly '''41,000 Sparks'''. {| class="wikitable sortable" ! Perk !! Effect per rank !! Max ranks !! Total cost (Sparks) |- | {{Icon|ascension-echoed-reflexes}} Echoed Reflexes || +4% action speed || 5 || 10,000 |- | {{Icon|ascension-deep-memory}} Deep Memory || +5% all skill XP || 4 || 4,200 |- | {{Icon|ascension-amber-affinity}} Amber Affinity || +10% Amber gain || 4 || 3,250 |- | {{Icon|ascension-wardens-favor}} Warden's Favor || +15 flat expedition score || 4 || 2,250 |- | {{Icon|ascension-amber-bond}} Amber Bond || Preserves chosen dinos through the reset (see below) || 3 || 2,200 |- | {{Icon|ascension-trail-wisdom}} Trail Wisdom || Seeds early biomes with full patrol credit (Guardians still must be fought) || 3 || 2,100 |- | {{Icon|ascension-patient-earth}} Patient Earth || +2 hours offline progress cap || 3 || 2,100 |- | {{Icon|ascension-elders-cadence}} Elder's Cadence || +2% [[Tribe]] worker and hired-hand speed || 5 || 4,850 |- | {{Icon|ascension-packmates-vigor}} Packmate's Vigor || +5% dino injury heal speed (separate from Sturdy Bandages) || 5 || 3,000 |- | {{Icon|ascension-swift-roots}} Swift Roots || +3% [[Foraging]]/[[Logging]]/[[Mining]]/[[Fishing]] speed || 3 || 1,300 |- | {{Icon|ascension-forgekeepers-eye}} Forgekeeper's Eye || +3% [[Cooking]]/[[Crafting]]/[[Smithing]]/[[Alchemy]] speed || 3 || 1,300 |- | {{Icon|ascension-stewards-gate}} Steward's Gate || Auto-turns away low-tier camp wanderers, rank by rank || 3 || 1,050 |- | {{Icon|ascension-keepers-ledger}} Keeper's Ledger || Shop capacity upgrades (Satchel, Vault) survive the reset || 1 || 900 |- | {{Icon|ascension-second-cradle}} Second Cradle || A second Nursery crib — two babies grow at once, so a finished clutch stops queueing behind the one already on the clock || 1 || 1,000 |- | {{Icon|ascension-broodmothers-pace}} Broodmother's Pace || +5% [[Taming]] and Nursery maturation speed || 2 || 800 |- | {{Icon|ascension-ancestral-kit}} Ancestral Kit || A starting materials-and-Amber bundle on your next run || 3 || 700 |} '''Amber Bond''' in detail: '''two dinos come through the Door for free''', with no perk bought at all — the perk only raises that floor. Each rank sets a base of ''rank + 1'', every ascension you have already completed adds one more, and the total is capped at ''rank + 5'' (and never falls below the free 2): {| class="wikitable sortable" ! Ascensions completed !! No perk !! Rank 1 !! Rank 2 !! Rank 3 |- | 0 (your first walk) || 2 || 2 || 3 || 4 |- | 1 || 2 || 3 || 4 || 5 |- | 2 || 2 || 4 || 5 || 6 |- | 3 || 2 || 5 || 6 || 7 |- | 4 or more || 2 || 6 || 7 || 8 |} Preserved dinos keep their veteran XP, imprint, bloodline and ID, but arrive '''unequipped''' (their gear is run power) and land in the [[Stable|Stasis Vault]] of the new run rather than a stable stall directly. Because bloodline depth, niche and veteran levels are all scoring rows that ride along, the choice of which dinos to carry is worth real Sparks — see '''[[#Choosing which dinos to carry|Choosing which dinos to carry]]'''. '''Trail Wisdom''' at rank 3 seeds Grasslands, Redwood Wilds, Murkwater Swamp, Cavern Depths, Scorched Badlands, and Coral Shallows with full patrol credit — the run's back half (Frozen Wastes onward) still has to be cleared normally, and every Guardian anywhere still has to be fought regardless of rank.
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