Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Primal Idle Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Changelog
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== v0.38.0 — The Stable Becomes A Command Post == * '''The stable page is rebuilt.''' The roster used to be a wall of tall cards — twenty-four dinos meant 2,641 pixels of scrolling on a desktop and 6,950 on a phone, and more than a quarter of every card was the same three empty gear slots and the same two buttons, repeated. It is now a list you can actually read: one compact row per dino that says who it is, what it is doing right now, and what it is worth, with the whole roster scrolling inside its own panel so the page stops growing every time you tame something. * '''An attention rail sits on top.''' A hungry hatchling, squads home with hauls to collect, a free hired-hand slot going to waste, the next egg, and how many dinos are standing around doing nothing — all of it now greets you at the top of the page instead of hiding as a dot on a tab you did not open. Each one is a button that takes you straight to the fix. When nothing needs you it collapses to a single quiet line, because a calm stable should not shout. * '''Pick a dino and see everything.''' Clicking a row opens a full panel beside it: big stats with an honest breakdown (base roll plus exactly what the gear adds, so the numbers add up), health and veteran bars, gear slots you can fill from a proper picker instead of a dropdown, and one clear line telling you what that dino is assigned to — with the button to change it right there. * '''Search and filter the herd.''' A search box that matches nicknames, species and id numbers, plus one-tap filters for Idle, Working, Hurt, Out and Keepers — each showing its own count. Finding the four dinos worth releasing no longer means reading twenty-four cards. * ON A PHONE the list and the panel swap places instead of stacking, so the roster is about one screen instead of eight, and the bottom tab bar stays exactly where it was. * Tapping a dino now means "show me this dino". [[Breeding]] still picks its pair from its own tab, so looking at a creature no longer quietly signs it up as a parent. * '''Your pack has its own pill.''' The [[Stable]] roster gained a Pack filter, and the dino panel is now where you add and remove pack members — so building a hunting party happens in the same place you look your dinos over. The Player page no longer repeats the roster as Working and Idle lists; it shows your pack and your pets, and the Stable does the sorting. * A LOCKED FILTER replaces the old Out pill, which had drifted into showing much the same dinos as Hurt. Locked finds the ones you have protected from release. * The diet marker on a dino is a drawn icon now, not a leftover emoji — the last one hiding on the [[Stable]] page. * Offspring are announced by name. A hatchling that grew up while you were away used to be reported as "Baby Glyptodon grew up"; it now uses the dino's own name, the same one the [[Stable]] shows. * The Nursery card now sits with the job it belongs to — the Roster and [[Breeding]] tabs — instead of following you onto Eggs, Hired hands and [[Dispatch]]. * The alert strip is quieter. The idle count and the egg timer are gone from it: the Idle pill and the Eggs tab already say those, and a strip that repeats them is just noise. * Veteran, mutation and imprint badges are gold again instead of grey. * A dino in your pack can be healed straight from its panel — the ones marching with you take the hits, so they are the ones most often sitting at part health. * The Nursery card sits at the top of the [[Breeding]] tab now, in the same place it already sat on the Roster, so a baby on the clock reads the same wherever you are.
Summary:
Please note that all contributions to Primal Idle Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Primal Idle Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Changelog
(section)
Add topic