Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Primal Idle Wiki
Search
Search
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Trading Post
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== How it works == * The trader posts fresh quotes each '''market day''' (every 6 hours of game time) — an independent random price roll for every tradeable good, shown on the Trading Post screen as '''Surplus''' (cheap), '''Steady''', or '''In demand''' (expensive). * Each good's quote sets what he pays if you '''sell''' to him — above the item's plain vendor sell value, so selling to the trader always beats vendoring from the [[Bank]] — and what he charges if you '''buy''' from him: that same quote plus a flat 25% markup. * Buying isn't just a curiosity: it's a way to stock up for a special order below, and for three endgame gems — '''Deep Sapphire''', '''Ember Topaz''', and '''Abyssal Amber''' — trading is their only use at all, since nothing else in the game consumes them. Pick a good up on a cheap '''Surplus''' day and sell it back once the quote turns '''In demand''' for a real profit. * Every good has a limited daily '''demand''' (how much the trader will buy from you) and '''stock''' (how much he'll sell you); the two are currently set to the same number for every good, shown as "Daily demand" in the table below. Higher-value, later-tier goods have smaller quantities and tighter price bands, so premium goods swing less and run out sooner than early goods. Both figures grow with Trader's Charter ranks and the [[Exotic Broker]]'s Grand Bazaar Pass — fully upgraded, daily stock and demand triple. * Prices are bounded against exploits on both sides: what he charges to buy always stays above the item's plain vendor value, so buying from him and immediately vendoring it is always a loss; and what he pays to sell never rises high enough that buying the same good at the [[Shop]] and reselling it to him would turn a profit. * Every trade — buying or selling, including special orders below — also progresses the Trade Writ [[Contracts]].
Summary:
Please note that all contributions to Primal Idle Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Primal Idle Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Trading Post
(section)
Add topic